This is an engine for slotmachine games, created for a gaming website.
Goal was to make it dynamic, so the base file could be used to create various different slotmachines.
Reel images are loaded extern and a there are lots of variables that can be changed to give each slotmachine a complete different look and feel.
A “winfactor” can be set manually. (The sample shows the bare boned engine)
Created 2008 using Swishmax..